Tetsuji [Jutsu List]

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Tetsuji [Jutsu List]

Post by Tetsuji on Mon Nov 06, 2017 11:52 am

Standard Jutsu


Academy Jutsu:

Substitution Technique:

Name: Body Replacement Technique (変わり身の術 ~ Kawarimi no Jutsu)
Rank: E rank
Type: Defensive/Supplementary
Duration: Instant
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range: 5
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 9

Description: With this technique, users replace their own body with some other object within 50 meters of themselves, generally with a block of wood, the moment (or moment after) an attack lands. This creates an optical illusion, making the enemy think the attack was successful for a brief moment after landing before the user disappears in a puff of white smoke and the object is left in its place. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. The jutsu can be prepared in two ways, by either touching and planting chakra (the activation cost) into any object at least the size of the user's torso at least one post before activating the jutsu. The second way is for the user to weave the hand signs (Tiger → Boar → Ox → Dog → Snake) to move the users chakra into the environment and find a suitable object for substitution as in the other method (as long as one exists). With either condition met, the user can substitute themselves out of the damage of an attack and re-appear in the place where they pulled their substitution from. The movement of the substitution itself uses the principle of the body flicker to make the transition seamless and near-instantaneous. Outside of the one post preparation time, once the jutsu is used it cannot be used again for 4 posts after the user is substituted.

Transformation Technique:

Name: Transformation Technique
Rank: E rank
Type: Supplementary
Duration: Indefinite
Requirements: Special Concentration. The user can maintain this technique so long as they do not take any external damage above light bruising or paper cuts.
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration: 9
  • Size:
  • Speed:
  • Potency:
  • Effects: 9

Description: It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses however any transformations into weapons or the likes that could cause damage will be incapable of doing so. The jutsu can be activated by the user thinking of what they want to transform into and imagining their new appearance as they weave together the (Dog → Boar → Ram) hand seals. Although some transformations can be incredibly precise, those that try to copy another person can never be completely accurate given the nature of pulling from memory and there are often flaws to be found depending on the skill of the user.

Clone Technique:

Name: Clone Technique (分身の術 ~ Bunshin no Jutsu)
Rank: E rank
Type: Supplementary
Duration: Indefinite
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range: 2
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 9

Description: The user starts by weaving together the signs (Ram → Snake → Tiger) and produce a series of up to five intangible clones of the user that can travel and exist up to 10 meters away from the user. Because the clones are intangible, they cannot attack or defend and any damage done to them will phase right through without dispersing the clones. These clones can be easily distinguished by people with dōjutsu that can see chakra and a person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (ie. won't kick up dust, crush grass, etc).

Rope Escape Technique:

Name: Rope Escape Technique (縄抜けの術 ~ Nawanuke no Jutsu)
Rank: E rank
Type: Defensive/Supplementary
Duration: Instant
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 2

Description: This is a technique that allows a ninja to escape if they have been tied up via non-enhanced bindings and non-mechanical bindings. This technique is a combination of different tricks that allows a person to escape their bindings such as using chakra in their joints to become more flexible, or bending those joints in unique fashions without hurting the user, and because of this variety there is no single way this technique works exactly.

Genjutsu Kai:

Name: Genjutsu: Release (幻術解 ~ Genjutsu Kai)
Rank: E rank
Type: Defensive
Duration: Instant
Requirements:
Points:

  • Damage:
  • Defense: 9
  • Healing:
  • Range:
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 9

Description: This is a simple technique that once a person figures out they are trapped within a genjutsu they can try to release it by disturbing their own chakra network. The user holds their hands together and presses chakra all throughout their body or presses their hand to someone else in a genjutsu and disturbs their chakra. In order to fully dispel the chakra from the victim's chakra network it takes twice the activation of the cost that they are afflicted by to dispel and not every genjutsu can be dispelled in this manner.

Water Surface Walking:

Name: Water Surface Walking Practice (水面歩行の業 ~ Suimen Hokō no Gyō)
Rank: E rank
Type: Supplementary
Duration: Indefinite
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration: 9
  • Size:
  • Speed:
  • Potency:
  • Effects: 1

Description: This jutsu is a simple one but an excellent marker of increasing a ninja's ability to mold, maintain, and control the release of their chakra. By releasing chakra into their feet in a steady and even amount, the user is able to create a pad of chakra as a repellent force to stand on the surface of water. Not to limit the options but the user can also use the chakra as a minor attractive force to stand on surfaces without falling off, like climbing trees by keeping their chakra flow consistent. As such when a person is using this technique they can walk freely across any non-chakra infused surface regardless of angle, gravity, etc...

Puppet Strings:

Name: Puppet String Technique (傀儡の術 ~ Kugutsu no Jutsu)
Rank: E rank
Type: Supplementary
Duration: Indefinite
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range: 3
  • Duration: 9
  • Size:
  • Speed: 2
  • Potency:
  • Effects:

Description:
This jutsu allows the user to control an inanimate object as they would their own, like a puppet master controls a puppet and more specifically, is the basis for the puppet master jutsu. By holding their hands out and extending strings of chakra out to an object, most often a puppet but can also be used to control various random objects. The strings can be maintained indefinitely and allow the user to control a single object up to 20 meters away from themselves at any time at a speed up to 10 m/s. Though the strings are made of chakra, they can still be cut by any physical blade and by other sources of chakra.

Generic Item Sealing:

Name: Generic Item Sealing (汎用シール ~ Han'yō shīru)
Rank: E rank
Type: Supplementary
Duration: Instant
Requirements: User must have scroll or other object intended to hold the seal of the jutsu and items within the seal.
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration:
  • Size: 2
  • Speed:
  • Potency:
  • Effects: 1

Description:
The user weaves together the handsigns (Bird, Rat, Monkey, Snake, Ram)
and presses their chakra into a nearby scroll or other object in order
to seal away a measure of items. Any individual seal can hold any number
of items as long as their size is no larger than a typical human and no
greater than 2m in radius. The seal can be undone by anyone who has
knowledge of the generic item technique by weaving the signs in the
reverse and pressing their hand into the seal to release the held
objects. This seal can not defend against any jutsu and has no offensive
capabilities, intended purely for storage of any item(s) in their
possession explicitly.

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Re: Tetsuji [Jutsu List]

Post by Tetsuji on Sun Jan 28, 2018 12:08 pm

Uchiha & Sharingan Jutsu

Sharingan:

One Tomoe Sharingan


-The One Tomoe Sharingan is a simple eye compared to the grand scheme of things, it allows the wielder a very small minority of powers. The One Tomoe sharingan can be unlocked by a minor emotional trauma to their character accompanied by a training of 1000 words. When active, the One Tomoe Sharingan costs the user 10 chakra to activate 5 chakra per post to maintain per post.

  • The user of Sharingan at this level is granted a very basic increase in their ability to react, granting them a passive +10 to their Perception due to the eyes ability to perceive their environment at a much higher and distinct rate than natural vision.
  • The Sharingan also grants the user the ability to moderately predict the movement and motion of anyone and anything around them by seeing a silhouette of motion by seeing the finest twitches of movement in their opponent and predicting their trajectory and actions. As such, they are able to move as if they had a +10 to their speed stat.
  • This level of Sharingan also grants them very very minute abilities in terms of visual prowess. They are able to see chakra actively moving through a persons system by seeing the chakra as burning masses but are unable to tell its nature or form at this level. Beyond that, they are also able to see through visual genjutsu of D rank and below, able to effectively nullify the visual portions of any said genjutsu completely.


Uchiha Jutsu:

Copy Wheel Technique:

Name: Sharingan: Copy Wheel Technique (写輪眼 ~ Sharingan)
Rank: A rank
Type: Supplementary
Duration: Instant
Requirements: Must have Two Tomoe Sharingan or above activated throughout as the user tries to copy the jutsu (ie. must be activated beforehand). Can only copy jutsu which the user can use themselves.
Points: 25 points

  • Damage:
  • Defense:
  • Healing:
  • Range: 7
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 9, 9

Description: This jutsu consists of two primary effects that give the user it's power, the first is the ability of the user to watch an opponent cast any jutsu and to see even the most subtle nuances of it directly through their Sharingan. The second effect is that the user can copy the jutsu directly and exactly as they have seen granted they have the ability to do so. This means that any jutsu that is A rank or under can be copied by the Uchiha as long as they themselves have the corresponding specialization, element, etc... to use it on their own and the jutsu is cast within 100 meters in their sight. The other restriction is that if at any point of trying to copy a particular jutsu their vision moves away (ie. lose sight of the caster) or their vision is obfuscated from seeing the jutsu performed in any way, they will fail to copy the jutsu. This jutsu costs 50 chakra the moment the jutsu is activated + the chakra cost of whatever jutsu they wish to copy once the copied jutsu is cast (upon successfully copying it). There is a natural cooldown to the use of this technique though, to copy any A rank technique means this jutsu can't be used again for 4 posts, for B ranks it is 3 posts, C rank has a 2 post cooldown, and D ranks have a 1 post cooldown. Any number of E ranks can be copied without wearing on the eyes.

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Re: Tetsuji [Jutsu List]

Post by Tetsuji on Thu Feb 01, 2018 4:07 pm

Genjutsu Techniques


D rank:

Hell Viewing Technique:

Name: Demonic Illusion: Hell Viewing Technique (魔幻・奈落見の術 ~ Magen: Narakumi no Jutsu)
Rank: D rank
Type: Supplementary
Duration: 3 posts (Or until dispelled)
Requirements: Skilled Genjutsu; Weave handsigns (Snake → Rat)
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range: 2
  • Duration: 2
  • Size:
  • Speed:
  • Potency:
  • Effects: 1

Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. The technique is set by targeting a victim(s) within 10 meters of the user and holding their attention while weaving the appropriate signs. If multiple people are caught within the illusion, the genjutsu is shared among them with any coinciding fears or a combination of their individual fears. The illusion lasts for 3 posts or until it is dispelled via Kai or by any amount of pain that would register as 1 point or above.
Code:

[b]Name:[/b] Demonic Illusion: Hell Viewing Technique (魔幻・奈落見の術 ~ Magen: Narakumi no Jutsu)
[b]Rank:[/b] D rank
[b]Type:[/b] Supplementary
[b]Duration:[/b] 3 posts (Or until dispelled)
[b]Requirements:[/b] Skilled Genjutsu; Weave handsigns (Snake → Rat)
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i] 2
[*][i]Duration:[/i] 2
[*][i]Size:[/i]
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 1
[/list]
[b]Description:[/b] This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. The technique is set by targeting a victim(s) within 10 meters of the user and holding their attention while weaving the appropriate signs. If multiple people are caught within the illusion, the genjutsu is shared among them with any coinciding fears or a combination of their individual fears. The illusion lasts for 3 posts or until it is dispelled via Kai or by any amount of pain that would register as 1 point or above.

C rank:

False Surroundings Technique:

Name: Demonic Illusion: False Surroundings Technique (魔幻・此処非の術 ~ Magen: Kokoni Arazu no Jutsu)
Rank: C rank
Type: Supplementary
Duration: 3 posts
Requirements: Skilled Genjutsu; Standard Concentration; Weave handsigns (Ox → Monkey)
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range: 2
  • Duration: 2
  • Size: 5
  • Speed:
  • Potency:
  • Effects: 1

Description: A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. The user simply must stand in a place and fully identify the features that they wish to change about a place and weave the appropriate handsigns. In doing this, they can visually distort any area around them as much as they wish (in an 8m radius) with an epicenter within 10 meters. In doing so, they can change the details of that area completely as freely as they want, and anyone who steps within that radius will also come under the effect of the genjutsu. However, those within the illusionary area or focused on it during the time it is cast will see the changes distinctly as well as those who focus on the potential details as they enter into the area. The illusion lasts for 3 posts or until it is dispelled via Kai or by any amount of pain that would register as 1 point or above, once it is dispelled for one person, it is dispelled for everyone.
Code:

[b]Name:[/b] Demonic Illusion: False Surroundings Technique (魔幻・此処非の術 ~ Magen: Kokoni Arazu no Jutsu)
[b]Rank:[/b] C rank
[b]Type:[/b] Supplementary
[b]Duration:[/b] 3 posts
[b]Requirements:[/b] Skilled Genjutsu; Standard Concentration; Weave handsigns (Ox → Monkey)
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i] 2
[*][i]Duration:[/i] 2
[*][i]Size:[/i] 5
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 1
[/list]
[b]Description:[/b] A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. The user simply must stand in a place and fully identify the features that they wish to change about a place and weave the appropriate handsigns. In doing this, they can visually distort any area around them as much as they wish (in an 8m radius) with an epicenter within 10 meters. In doing so, they can change the details of that area completely as freely as they want, and anyone who steps within that radius will also come under the effect of the genjutsu. However, those within the illusionary area or focused on it during the time it is cast will see the changes distinctly as well as those who focus on the potential details as they enter into the area. The illusion lasts for 3 posts or until it is dispelled via Kai or by any amount of pain that would register as 1 point or above, once it is dispelled for one person, it is dispelled for everyone.


Last edited by Tetsuji on Thu Feb 01, 2018 5:41 pm; edited 1 time in total

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Re: Tetsuji [Jutsu List]

Post by Tetsuji on Thu Feb 01, 2018 4:15 pm

Ninjutsu Techniques


C rank:

Great Fireball Jutsu:

Name: Fire Release: Great Fireball Jutsu (火遁・豪火球の術 ~ Katon: Gōkakyū no Jutsu)
Rank: C rank
Type: Offensive
Duration: 2 posts
Requirements: To cast the jutsu, the user must weave either a single Tiger sign or the series of signs (Snake → Ram → Monkey → Boar → Horse → Tiger) and then inhale deeply to knead the chakra, then exhale it from their body in a massive orb of flame.
Points:

  • Damage: 4
  • Defense:
  • Healing:
  • Range: 2
  • Duration: 1
  • Size: 2
  • Speed: 1
  • Potency:
  • Effects:

Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater in the ground's surface. The fireball/flamethrower can be held for up to 2 posts and travels up to 20 meters away at a rate of 5 m/s while expanding up to a full two meters in radius at its maximum point to deliver minor second degree burns on contact.
Code:

[b]Name:[/b] Fire Release: Great Fireball Jutsu (火遁・豪火球の術 ~ Katon: Gōkakyū no Jutsu)
[b]Rank:[/b] C rank
[b]Type:[/b] Offensive
[b]Duration:[/b] 2 posts
[b]Requirements:[/b] To cast the jutsu, the user must weave either a single Tiger sign or the series of signs (Snake → Ram → Monkey → Boar → Horse → Tiger) and then inhale deeply to knead the chakra, then exhale it from their body in a massive orb of flame.
[b]Points:[/b]
[list]
[*][i]Damage:[/i] 4
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i] 2
[*][i]Duration:[/i] 1
[*][i]Size:[/i] 2
[*][i]Speed:[/i] 1
[*][i]Potency:[/i]
[*][i]Effects:[/i]
[/list]
[b]Description:[/b] A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater in the ground's surface. The fireball/flamethrower can be held for up to 2 posts and travels up to 20 meters away at a rate of 5 m/s while expanding up to a full two meters in radius at its maximum point to deliver minor second degree burns on contact.

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