Sarutobi, Kyoshi [Jutsu List]

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Sarutobi, Kyoshi [Jutsu List]

Post by Kyoshi on Mon Nov 06, 2017 12:16 pm

NINJUTSU


Katon:
D-Rank:
Lesser Flames:
Name: Fire Release: Lesser Flame
Rank: D
Type: Utility
Duration: 4 posts
Requirements: Skilled Ninjutsu, Katon, Dragon hand seal
Points:

  • Damage: 1
  • Defense:
  • Healing:
  • Range:
  • Duration: 3
  • Size:
  • Speed:
  • Potency:
  • Effects: 1

Description: The user forms the Dragon hand seal and produces a baseball sized ball of fire in the palm of their hand. The ball remains in their hand for the duration, and can be sued as a source of light akin to a torch, or to start a naturally burning fire from kindling or flammable material. One the fire has lit another material, such as firewood, that fire becomes natural and does not need to be maintained to continue burning. If the fire in the user's palm is touched by someone other than the user, it will hurt, but not leave any kind of lasting damage other than a blister after long exposure.

C-Rank:
Great Fireball Jutsu:

Name: Fire Release: Great Fireball Jutsu (火遁・豪火球の術 ~ Katon: Gōkakyū no Jutsu)
Rank: C rank
Type: Offensive
Duration: 2 posts
Requirements: To cast the jutsu, the user must weave either a single Tiger sign or the series of signs (Snake → Ram → Monkey → Boar → Horse → Tiger) and then inhale deeply to knead the chakra, then exhale it from their body in a massive orb of flame.
Points:

  • Damage: 4
  • Defense:
  • Healing:
  • Range: 2
  • Duration: 1
  • Size: 2
  • Speed: 1
  • Potency:
  • Effects:

Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater in the ground's surface. The fireball/flamethrower can be held for up to 2 posts and travels up to 20 meters away at a rate of 5 m/s while expanding up to a full two meters in radius at its maximum point to deliver minor second degree burns on contact.

B-Rank:
N/A

A-Rank:
N/A

S-Rank:
N/A

SS-Rank:
N/A

Doton:
D-Rank:
Earth Release:
Name: Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Offensive
Duration: 1 post activation
Requirements: Ram handseal unless with special concentration, Ninjutsu, Earth Release to be on ground that isn’t metallic or wooden.
Points: (Please allocate Points here, further explanations can be found below)

  • Damage: 0
  • Defense: 0
  • Healing: 0
  • Range: 1
  • Duration: 0
  • Size: 0
  • Speed: 1
  • Potency: 1
  • Effects: 2

Description: After casting the Ram handseal, This technique conceals the user underground and allows them to go and drag the object of their attack down into the earth, robbing them of their freedom, leaving them completely unable to move after they're underground, stunning them for effectively a single post. Should the target have a strength of 200, they can immediately escape, while those with less are stuck for a single post before the broken ground loosens up, allowing them to escape. The user can only move up to 5 meters underneath at 5 meters per second.

C-Rank:
Earth Release:
Name: Earth Release: Lesser Mud Wall
Rank: C
Type: Defensive
Duration: Instantaneous (wall remains until destroyed)
Requirements: Doton, Skilled in Ninjutsu, 20 chakra, Ox -> Bird -> Serpent hand signs
Points:

  • Damage:
  • Defense: 5
  • Healing:
  • Range:
  • Duration:
  • Size: 3
  • Speed: 2
  • Potency:
  • Effects:

Description: The user forms the Ox -> Bird -> Serpent hand signs and places their palms onto the ground in front of them. A wall of earth reinforced by chakra that is 3m tall and 1.5m wide then emerges from the ground in front of the user at a speed of 10m/s. The wall acts as a shield that has 10 points of damage absorption, and remains in the place where it was created until it is destroyed.

B-Rank:

A-Rank:

S-Rank:

SS-Rank:

Element-less:


Last edited by Kyoshi on Sat May 05, 2018 3:35 pm; edited 3 times in total

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Re: Sarutobi, Kyoshi [Jutsu List]

Post by Kyoshi on Wed Jan 31, 2018 1:14 pm

FUINJUTSU


D-Rank:
Sealing Art:
Name: Curse Seal: Lesser Elemental Seal
Rank: D
Type: Supplementary
Duration: 4 posts
Requirements: Skilled in Fuuinjutsu, 10 chakra to activate (2 chakra per post to maintain), Monkey hand sign, Special Concentration: The user cannot use other fuuinjutsu techniques until the seal has been placed on a target.
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration: 3
  • Size:
  • Speed:
  • Potency:
  • Effects: 2

Description: The user focuses on an element that they have seen the target use and forms the Monkey hand sign, channeling chakra into their palms. When the hands are separated, a small circular seal of sealing script of the element that the user chose appears on the user's right palm. The user does not need to be able to use the element The user must then touch the target with their palm before the duration of the jutsu is completed. Upon touching the target, the target must spend 10 extra chakra to use the element that was chosen for remaining duration of the jutsu (as long as the user continues paying the maintenance cost).

Sealing Art:
Name: Sealing Art: Lesser Seal Release
Rank: D
Type: Supplementary
Duration: 3 posts
Requirements: Skilled in Fuuinjutsu, 10 chakra, Snake hand sign
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration: 2
  • Size:
  • Speed:
  • Potency:
  • Effects: 3

Description: The user forms the Snake hand seal and focuses chakra into their left palm. Sealing script appears on their left palm with a symbol meaning "release" which remains for up to 3 posts. This palm can then be placed on a person to unseal or "release" a seal that is placed on them that has up to 3 points in effect. This can release both positive and negative seals.

C-Rank:
N/A

B-Rank:
N/A

A-Rank:
N/A

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Re: Sarutobi, Kyoshi [Jutsu List]

Post by Kyoshi on Sat May 05, 2018 3:37 pm

ACADEMY JUTSU


Academy Jutsu:
E-Rank:
Substitution Technique:
Name: Body Replacement Technique (変わり身の術 ~ Kawarimi no Jutsu)
Rank: E rank
Type: Defensive/Supplementary
Duration: Instant
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range: 5
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 9

Description: With this technique, users replace their own body with some other object within 50 meters of themselves, generally with a block of wood, the moment (or moment after) an attack lands. This creates an optical illusion, making the enemy think the attack was successful for a brief moment after landing before the user disappears in a puff of white smoke and the object is left in its place. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. The jutsu can be prepared in two ways, by either touching and planting chakra (the activation cost) into any object at least the size of the user's torso at least one post before activating the jutsu. The second way is for the user to weave the hand signs (Tiger → Boar → Ox → Dog → Snake) to move the users chakra into the environment and find a suitable object for substitution as in the other method (as long as one exists). With either condition met, the user can substitute themselves out of the damage of an attack and re-appear in the place where they pulled their substitution from. The movement of the substitution itself uses the principle of the body flicker to make the transition seamless and near-instantaneous. Outside of the one post preparation time, once the jutsu is used it cannot be used again for 4 posts after the user is substituted.

Code:

[b]Name:[/b] Body Replacement Technique (変わり身の術 ~ Kawarimi no Jutsu)
[b]Rank:[/b] E rank
[b]Type:[/b] Defensive/Supplementary
[b]Duration:[/b] Instant
[b]Requirements:[/b] -
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i] 5
[*][i]Duration:[/i]
[*][i]Size:[/i]
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 9
[/list]
[b]Description:[/b] With this technique, users replace their own body with some other object within 50 meters of themselves, generally with a block of wood, the moment (or moment after) an attack lands. This creates an optical illusion, making the enemy think the attack was successful for a brief moment after landing before the user disappears in a puff of white smoke and the object is left in its place. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. The jutsu can be prepared in two ways, by either touching and planting chakra (the activation cost) into any object at least the size of the user's torso at least one post before activating the jutsu. The second way is for the user to weave the hand signs (Tiger → Boar → Ox → Dog → Snake) to move the users chakra into the environment and find a suitable object for substitution as in the other method (as long as one exists). With either condition met, the user can substitute themselves out of the damage of an attack and re-appear in the place where they pulled their substitution from. The movement of the substitution itself uses the principle of the body flicker to make the transition seamless and near-instantaneous. Outside of the one post preparation time, once the jutsu is used it cannot be used again for 4 posts after the user is substituted.

Transformation Technique:

Name: Transformation Technique
Rank: E rank
Type: Supplementary
Duration: Indefinite
Requirements: Special Concentration. The user can maintain this technique so long as they do not take any external damage above light bruising or paper cuts.
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration: 9
  • Size:
  • Speed:
  • Potency:
  • Effects: 9

Description: It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses however any transformations into weapons or the likes that could cause damage will be incapable of doing so. The jutsu can be activated by the user thinking of what they want to transform into and imagining their new appearance as they weave together the (Dog → Boar → Ram) hand seals. Although some transformations can be incredibly precise, those that try to copy another person can never be completely accurate given the nature of pulling from memory and there are often flaws to be found depending on the skill of the user.

Code:

[b]Name:[/b] Transformation Technique
[b]Rank:[/b] E rank
[b]Type:[/b] Supplementary
[b]Duration:[/b] Indefinite
[b]Requirements:[/b] Special Concentration. The user can maintain this technique so long as they do not take any external damage above light bruising or paper cuts.
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i]
[*][i]Duration:[/i] 9
[*][i]Size:[/i]
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 9
[/list]
[b]Description:[/b] It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses however any transformations into weapons or the likes that could cause damage will be incapable of doing so. The jutsu can be activated by the user thinking of what they want to transform into and imagining their new appearance as they weave together the (Dog → Boar → Ram) hand seals. Although some transformations can be incredibly precise, those that try to copy another person can never be completely accurate given the nature of pulling from memory and there are often flaws to be found depending on the skill of the user.

Clone Technique:

Name: Clone Technique (分身の術 ~ Bunshin no Jutsu)
Rank: E rank
Type: Supplementary
Duration: Indefinite
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range: 2
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 9

Description: The user starts by weaving together the signs (Ram → Snake → Tiger) and produce a series of up to five intangible clones of the user that can travel and exist up to 10 meters away from the user. Because the clones are intangible, they cannot attack or defend and any damage done to them will phase right through without dispersing the clones. These clones can be easily distinguished by people with dōjutsu that can see chakra and a person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (ie. won't kick up dust, crush grass, etc).

Code:

[b]Name:[/b] Clone Technique (分身の術 ~ Bunshin no Jutsu)
[b]Rank:[/b] E rank
[b]Type:[/b] Supplementary
[b]Duration:[/b] Indefinite
[b]Requirements:[/b] -
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i] 2
[*][i]Duration:[/i]
[*][i]Size:[/i]
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 9
[/list]
[b]Description:[/b] The user starts by weaving together the signs (Ram → Snake → Tiger) and produce a series of up to five intangible clones of the user that can travel and exist up to 10 meters away from the user. Because the clones are intangible, they cannot attack or defend and any damage done to them will phase right through without dispersing the clones. These clones can be easily distinguished by people with dōjutsu that can see chakra and a person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (ie. won't kick up dust, crush grass, etc).

Rope Escape Technique:

Name: Rope Escape Technique (縄抜けの術 ~ Nawanuke no Jutsu)
Rank: E rank
Type: Defensive/Supplementary
Duration: Instant
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 2

Description: This is a technique that allows a ninja to escape if they have been tied up via non-enhanced bindings and non-mechanical bindings. This technique is a combination of different tricks that allows a person to escape their bindings such as using chakra in their joints to become more flexible, or bending those joints in unique fashions without hurting the user, and because of this variety there is no single way this technique works exactly.

Code:

[b]Name:[/b] Rope Escape Technique (縄抜けの術 ~ Nawanuke no Jutsu)
[b]Rank:[/b] E rank
[b]Type:[/b] Defensive/Supplementary
[b]Duration:[/b] Instant
[b]Requirements:[/b] -
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i]
[*][i]Duration:[/i]
[*][i]Size:[/i]
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 2
[/list]
[b]Description:[/b] This is a technique that allows a ninja to escape if they have been tied up via non-enhanced bindings and non-mechanical bindings. This technique is a combination of different tricks that allows a person to escape their bindings such as using chakra in their joints to become more flexible, or bending those joints in unique fashions without hurting the user, and because of this variety there is no single way this technique works exactly.

Genjutsu Release:

Name: Genjutsu: Release (幻術解 ~ Genjutsu Kai)
Rank: E rank
Type: Defensive
Duration: Instant
Requirements:
Points:

  • Damage:
  • Defense: 9
  • Healing:
  • Range:
  • Duration:
  • Size:
  • Speed:
  • Potency:
  • Effects: 9

Description: This is a simple technique that once a person figures out they are trapped within a genjutsu they can try to release it by disturbing their own chakra network. The user holds their hands together and presses chakra all throughout their body or presses their hand to someone else in a genjutsu and disturbs their chakra. In order to fully dispel the chakra from the victim's chakra network it takes twice the activation of the cost that they are afflicted by to dispel and not every genjutsu can be dispelled in this manner.

Code:

[b]Name:[/b] Genjutsu: Release (幻術解 ~ Genjutsu Kai)
[b]Rank:[/b] E rank
[b]Type:[/b] Defensive
[b]Duration:[/b] Instant
[b]Requirements:[/b]
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i] 9
[*][i]Healing:[/i]
[*][i]Range:[/i]
[*][i]Duration:[/i]
[*][i]Size:[/i]
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 9
[/list]
[b]Description:[/b] This is a simple technique that once a person figures out they are trapped within a genjutsu they can try to release it by disturbing their own chakra network. The user holds their hands together and presses chakra all throughout their body or presses their hand to someone else in a genjutsu and disturbs their chakra. In order to fully dispel the chakra from the victim's chakra network it takes twice the activation of the cost that they are afflicted by to dispel and not every genjutsu can be dispelled in this manner.

Puppet Strings:

Name: Puppet String Technique (傀儡の術 ~ Kugutsu no Jutsu)
Rank: E rank
Type: Supplementary
Duration: Indefinite
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range: 3
  • Duration: 9
  • Size:
  • Speed: 2
  • Potency:
  • Effects:

Description: This jutsu allows the user to control an inanimate object as they would their own, like a puppet master controls a puppet and more specifically, is the basis for the puppet master jutsu. By holding their hands out and extending strings of chakra out to an object, most often a puppet but can also be used to control various random objects. The strings can be maintained indefinitely and allow the user to control a single object up to 20 meters away from themselves at any time at a speed up to 10 m/s. Though the strings are made of chakra, they can still be cut by any physical blade and by other sources of chakra.

Code:

[b]Name:[/b] Puppet String Technique  (傀儡の術 ~ Kugutsu no Jutsu)
[b]Rank:[/b] E rank
[b]Type:[/b] Supplementary
[b]Duration:[/b] Indefinite
[b]Requirements:[/b] -
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i] 3
[*][i]Duration:[/i] 9
[*][i]Size:[/i]
[*][i]Speed:[/i] 2
[*][i]Potency:[/i]
[*][i]Effects:[/i]
[/list]
[b]Description:[/b] This jutsu allows the user to control an inanimate object as they would their own, like a puppet master controls a puppet and more specifically, is the basis for the puppet master jutsu. By holding their hands out and extending strings of chakra out to an object, most often a puppet but can also be used to control various random objects. The strings can be maintained indefinitely and allow the user to control a single object up to 20 meters away from themselves at any time at a speed up to 10 m/s. Though the strings are made of chakra, they can still be cut by any physical blade and by other sources of chakra.

Water Walking Technique:

Name: Water Surface Walking Practice (水面歩行の業 ~ Suimen Hokō no Gyō)
Rank: E rank
Type: Supplementary
Duration: Indefinite
Requirements: -
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration: 9
  • Size:
  • Speed:
  • Potency:
  • Effects: 1

Description: This jutsu is a simple one but an excellent marker of increasing a ninja's ability to mold, maintain, and control the release of their chakra. By releasing chakra into their feet in a steady and even amount, the user is able to create a pad of chakra as a repellent force to stand on the surface of water. Not to limit the options but the user can also use the chakra as a minor attractive force to stand on surfaces without falling off, like climbing trees by keeping their chakra flow consistent. As such when a person is using this technique they can walk freely across any non-chakra infused surface regardless of angle, gravity, etc...

Code:

[b]Name:[/b] Water Surface Walking Practice (水面歩行の業 ~ Suimen Hokō no Gyō)
[b]Rank:[/b] E rank
[b]Type:[/b] Supplementary
[b]Duration:[/b] Indefinite
[b]Requirements:[/b] -
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i]
[*][i]Duration:[/i] 9
[*][i]Size:[/i]
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 1
[/list]
[b]Description:[/b] This jutsu is a simple one but an excellent marker of increasing a ninja's ability to mold, maintain, and control the release of their chakra. By releasing chakra into their feet in a steady and even amount, the user is able to create a pad of chakra as a repellent force to stand on the surface of water. Not to limit the options but the user can also use the chakra as a minor attractive force to stand on surfaces without falling off, like climbing trees by keeping their chakra flow consistent. As such when a person is using this technique they can walk freely across [i]any[/i] non-chakra infused surface regardless of angle, gravity, etc...

Item Sealing:

Name: Generic Item Sealing (汎用シール ~ Han'yō shīru)
Rank: E rank
Type: Supplementary
Duration: Instant
Requirements: User must have scroll or other object intended to hold the seal of the jutsu and items within the seal.
Points:

  • Damage:
  • Defense:
  • Healing:
  • Range:
  • Duration:
  • Size: 2
  • Speed:
  • Potency:
  • Effects: 1

Description: The user weaves together the handsigns (Bird, Rat, Monkey, Snake, Ram) and presses their chakra into a nearby scroll or other object in order to seal away a measure of items. Any individual seal can hold any number of items as long as their size is no larger than a typical human and no greater than 2m in radius. The seal can be undone by anyone who has knowledge of the generic item technique by weaving the signs in the reverse and pressing their hand into the seal to release the held objects. This seal can not defend against any jutsu and has no offensive capabilities, intended purely for storage of any item(s) in their possession explicitly.

Code:

[b]Name:[/b] Generic Item Sealing (汎用シール ~ Han'yō shīru)
[b]Rank:[/b] E rank
[b]Type:[/b] Supplementary
[b]Duration:[/b] Instant
[b]Requirements:[/b] User must have scroll or other object intended to hold the seal of the jutsu and items within the seal.
[b]Points:[/b]
[list]
[*][i]Damage:[/i]
[*][i]Defense:[/i]
[*][i]Healing:[/i]
[*][i]Range:[/i]
[*][i]Duration:[/i]
[*][i]Size:[/i] 2
[*][i]Speed:[/i]
[*][i]Potency:[/i]
[*][i]Effects:[/i] 1
[/list]
[b]Description:[/b] The user weaves together the handsigns (Bird, Rat, Monkey, Snake, Ram) and presses their chakra into a nearby scroll or other object in order to seal away a measure of items. Any individual seal can hold any number of items as long as their size is no larger than a typical human and no greater than 2m in radius. The seal can be undone by anyone who has knowledge of the generic item technique by weaving the signs in the reverse and pressing their hand into the seal to release the held objects. This seal can not defend against any jutsu and has no offensive capabilities, intended purely for storage of any item(s) in their possession explicitly.

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