Man-Beast Unity

View previous topic View next topic Go down

Man-Beast Unity

Post by Ai on Thu Nov 09, 2017 4:26 pm

Name: Man-Beast Unity
History: Similar to the Inuzuka Clan's connection with canines, various shinobi families during the Warring Clan Era had found the natural advantages an animal has to be invaluable for survival, and as a result experimented on their children to try to find a balance between man and animal. In the midst of the war, they found it; and thus was born individuals that held animal characteristic. Claws, fangs, tails, one could see any combination on the field in that era, and the tainted genes of these individuals ensured that future generations were going to be proof of these oddities existing, even as they die out.
Requirements:
Description:
Connection with a furry friend: Thanks to raising their own animals to eventually become their companions, individuals coming from this bloodline earn a pet at a reduced cost of 3000, though when training them these pets' stats are harder to train:

Points 1-1000: 75 words per point

Affection affects the body: These individuals have devoted themselves so much around the animal that they were raised with that they must take the passive trait listed below. Seijutsu pets are distant cousins to sage animals, but as beings connected with nature nonetheless, these animals rubbed off some of their characteristics(through attracting bits and pieces of nature chakra) off on their companions due to being together since birth.

Passive Trait:
Code:
[b]Name:[/b] Animal characteristics
[b]Type:[/b] Passive
[b]Description:[/b] The individual has characteristics of an animal, birthed with either fur, scales, elongated canines, or anything else of the sort. These traits do not hold any sort of special effects beyond being purely for aesthetic or basic use(As in you can move them around, but can't use them to fly/cut/pierce/whatever unless specifically stated otherwise).

The only exceptions are venom sacs, gills, and other parts that are meant to give a special natural advantage. You can't have them as an aesthetic as they're literally designed to give the user some sort of capabilities with that, whether it is flying or breathing underwater or whatever.

Not all gifts are useless: The shinobi with the companion is an individual that not only has certain aesthetics relating to their animal, but also things of use that it related to said animal as well. Whether it be an extra limb, feathers, or something else of the sort, the user can use that single thing and incorporate it into their techniques and everyday life. Whatever non-aesthetic animal trait they adopt is up to the user, and must be stated in the passive trait itself.

The techniques are pretty open-ended. Outside of common sense(such as tails can't make you fly, but said tail could wrap around a weapon). Generally, just view what said characteristic can do and work around that.

Example:

Code:

[b]Name:[/b] Animal characteristics(Tail exempt)
[b]Type:[/b] Passive
[b]Description:[/b] The individual has characteristics of an animal, birthed with either fur, scales, elongated canines, or anything else of the sort. These traits do not hold any sort of special effects beyond being purely for aesthetic or basic use.

(Note: If you are exempting claws, teeth, or anything else with the capabilities of a weapon/armor, you will have to app said thing as a weapon/armor in the items section.).

(Note: note: Wings are not allowed as anything but pure aesthetic. Period.)

Drawbacks:

Inheriting more than just physical traits:The melding of man and pet isn’t by all means perfect. Not only are physical traits carried over, but ones affecting their chakra as well. These Shinobi are left with a higher amount of difficulty learning jutsu, meaning they have to take the jutsu inept trait which can’t be balanced:
“jutsu inept”:

Code:
[b]Name:[/b] Jutsu Inept
[b]Type:[/b] Negative
[b]Description:[/b] For whatever reason, those with this trait find themselves having a hard time mastering and crafting new jutsu. For this reason upon character creation they receive half of the jutsu they were suppose too (If you would receive an odd number of jutsu in a certain category, one of them gets demoted to 1 rank lower.) Additionally, jutsu take 20% more WC to train.

Puppets are the devil's work: These individuals have a closer connection to nature, and a higher disdain for those that mock it by bringing the inanimate to life. Life is a natural thing, not something one can replicate, and to do so is a one-way road to creating a monster. Kugutsu as a whole is blocked off by members of this bloodline, meaning they cannot train it at all. The farthest they can ever go is the basic Chakra Strings Academy Technique, as per required for village members to actually graduate from the academy. The Chakra Strings Academy technique also requires 750 words to train as well, rather than the standard 250.

Bloodline Jutsu: N/A


Last edited by Ai on Sat Nov 11, 2017 11:59 am; edited 8 times in total
avatar
Ai

Posts : 19

View user profile

Back to top Go down

Re: Man-Beast Unity

Post by Aka on Fri Nov 10, 2017 9:35 am

Requirements: This isn't a requirement for using or unlocking the bloodline power, so, move this down to drawbacks please.

Description: A few things here. First, pets don't have "ranks". You may want to read through the Pet Guidelines to understand the way pets work to better create your bloodline.

In that regard, I'll also point out a few more things. First, someone else can overrule this part if they wish, but I'm not very comfortable with giving out free pets. Maybe getting them at a reduced cost, but, pets cost 5000 ryo - nearly as much as a masterful tier weapon. If you want to make it so that they pay less than usual for pets, that's fine, but I'm not comfortable with a bloodline having an essential 5000 free ryo, at least without more drawbacks. Alternatively, keep the free pet, but make it harder to train perhaps. I'll give you creative reign for how you go about it, but as it stands, not a fan of the idea of a free 5000 ryo extra character.

As for the passive trait, I'd like something clarified - what does it mean in relation to some more in depth features? Horns, claws, teeth and such forth are more self-explanatory, but, what about things like wings (or feathered arms), tails and such. It's not a tremendously big deal, but where you mention they can make techniques regarding their trait, does that mean things like tails can wield weapons, things like wings for pseudo flight, and such forth?

Drawbacks: I'd like the first one cleared up a bit more to make it easier to read if at all possible. Which specialisation do you refer to? Training what part of the pet?

On the second one, what does this mean if the user has a perception that cannot be divided by 10? Also, a way around this is to simply keep your pet with you at all times, and make a way to keep with them. I'd like this drawback to either be harsher (maybe a flat -50 points to perception when without their pet), or I'd like to see an extra drawback added to balance it out.

______________________________

avatar
Aka

Posts : 110

View user profile

Back to top Go down

Re: Man-Beast Unity

Post by Ai on Fri Nov 10, 2017 11:51 am

Requirements: "No specialization a user has can be of a higher level than their fuinjutsu specialization. (Specs can be at the same level but not higher than)"

I was just going off of what the Uzumaki Clan has for theirs, and yet it was still approved nonetheless by yourself. I do not know if this idea was changed in between or not, though I deleted it anyways.

Also, edited the rest! I agreed that the second note, as it was a situational drawback, so I increased it to a flat -30, but also provided a more permanent drawback as well.

avatar
Ai

Posts : 19

View user profile

Back to top Go down

Re: Man-Beast Unity

Post by Aka on Fri Nov 10, 2017 12:09 pm

My apologies.

As for what there is now, this is fine. Although, pets can only train up to 1000 points, so, please remove the higher than 1000 point values. As it is, I'd say it's fine as is: you can even reduce it to 75 words per stat if you'd like.

______________________________

avatar
Aka

Posts : 110

View user profile

Back to top Go down

Re: Man-Beast Unity

Post by Ai on Fri Nov 10, 2017 12:12 pm

Reduced.
avatar
Ai

Posts : 19

View user profile

Back to top Go down

Re: Man-Beast Unity

Post by Kyoshi on Sat Nov 11, 2017 7:29 am

Two small things and then I think we are good here...

Under your first drawback, you have written "this is word fluff"...is that supposed to be there? Am I missing something?

Also, what happens if your lifelong pet specifically dies? Do you just have to buy a new one? Does the new one have reduced cost and the same training? Are they just a normal pet at that point?

______________________________

avatar
Kyoshi

Posts : 182

View user profile

Back to top Go down

Re: Man-Beast Unity

Post by Ai on Sat Nov 11, 2017 10:55 am

Fixed. Also currently, the clan has around 4 pretty chunky drawbacks with only two benefits, with only one of the two being decent. Don’t you think that’s kind of nuking this clan? Will I see the Inuzuka Clan; a clan that follows a similar concept, get nuked as well due to starting out with their pet? I get that pets were made incredibly expensive but even then.... the clan isn’t really appealing anymore due to this.

Increased costs for training, increased costs for increasing the Spec, -30 debuff with separation of the pet, closing off another Spec completely, and increasing the cost of a required technique.. All for what? A passive that does nothing, an extra limb, and a high cost that’s already too high to really make someone wanting to use Seijutsu early not even want to touch it.
avatar
Ai

Posts : 19

View user profile

Back to top Go down

Re: Man-Beast Unity

Post by Kyoshi on Sat Nov 11, 2017 1:27 pm

Ai wrote:Name: Man-Beast Unity
History: Similar to the Inuzuka Clan's connection with canines, various shinobi families during the Warring Clan Era had found the natural advantages an animal has to be invaluable for survival, and as a result experimented on their children to try to find a balance between man and animal. In the midst of the war, they found it; and thus was born individuals that held animal characteristic. Claws, fangs, tails, one could see any combination on the field in that era, and the tainted genes of these individuals ensured that future generations were going to be proof of these oddities existing, even as they die out.
Requirements:
Description:
Connection with a furry friend: Thanks to raising their own animals to eventually become their companions, individuals coming from this bloodline earn a pet at a reduced cost of 3000, though when training them these pets' stats are harder to train:

Points 1-1000: 75 words per point

Affection affects the body: These individuals have devoted themselves so much around the animal that they were raised with that they must take the passive trait listed below. Seijutsu pets are distant cousins to sage animals, but as beings connected with nature nonetheless, these animals rubbed off some of their characteristics(through attracting bits and pieces of nature chakra) off on their companions due to being together since birth.

Passive Trait:
Code:
[b]Name:[/b] Animal characteristics
[b]Type:[/b] Passive
[b]Description:[/b] The individual has characteristics of an animal, birthed with either fur, scales, elongated canines, or anything else of the sort. These traits do not hold any sort of special effects beyond being purely for aesthetic or basic use(As in you can move them around, but can't use them to fly/cut/pierce/whatever unless specifically stated otherwise).

The only exceptions are venom sacs, gills, and other parts that are meant to give a special natural advantage. You can't have them as an aesthetic as they're literally designed to give the user some sort of capabilities with that, whether it is flying or breathing underwater or whatever.

Not all gifts are useless: The shinobi with the companion is an individual that not only has certain aesthetics relating to their animal, but also things of use that it related to said animal as well. Whether it be an extra limb, feathers, or something else of the sort, the user can use that single thing and incorporate it into their techniques and everyday life. Whatever non-aesthetic animal trait they adopt is up to the user, and must be stated in the passive trait itself.

The techniques are pretty open-ended. Outside of common sense(such as tails can't make you fly, but said tail could wrap around a weapon). Generally, just view what said characteristic can do and work around that.

Example:

Code:

[b]Name:[/b] Animal characteristics(Tail exempt)
[b]Type:[/b] Passive
[b]Description:[/b] The individual has characteristics of an animal, birthed with either fur, scales, elongated canines, or anything else of the sort. These traits do not hold any sort of special effects beyond being purely for aesthetic or basic use.

(Note: If you are exempting claws, teeth, or anything else with the capabilities of a weapon/armor, you will have to app said thing as a weapon/armor in the items section.).

(Note: note: Wings are not allowed as anything but pure aesthetic. Period.)

Drawbacks:

Inheriting more than just physical traits:The melding of man and pet isn’t by all means perfect. Not only are physical traits carried over, but ones affecting their chakra as well. These Shinobi are left with a higher amount of difficulty learning jutsu, meaning they have to take the jutsu inept trait which can’t be balanced:
“jutsu inept”:

Code:
[b]Name:[/b] Jutsu Inept
[b]Type:[/b] Negative
[b]Description:[/b] For whatever reason, those with this trait find themselves having a hard time mastering and crafting new jutsu. For this reason upon character creation they receive half of the jutsu they were suppose too (If you would receive an odd number of jutsu in a certain category, one of them gets demoted to 1 rank lower.) Additionally, jutsu take 20% more WC to train.

Puppets are the devil's work: These individuals have a closer connection to nature, and a higher disdain for those that mock it by bringing the inanimate to life. Life is a natural thing, not something one can replicate, and to do so is a one-way road to creating a monster. Kugutsu as a whole is blocked off by members of this bloodline, meaning they cannot train it at all. The farthest they can ever go is the basic Chakra Strings Academy Technique, as per required for village members to actually graduate from the academy. The Chakra Strings Academy technique also requires 750 words to train as well, rather than the standard 250.

Bloodline Jutsu: N/A


______________________________

avatar
Kyoshi

Posts : 182

View user profile

Back to top Go down

Re: Man-Beast Unity

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum