Trait Guidelines

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Trait Guidelines Empty Trait Guidelines

Post by Cloaked Figure on Wed Mar 27, 2019 4:07 pm

Trait Guidelines L2XEUve

Each and every person in the world is unique. Beyond that some people are at a predisposition toward certain things, like their body being naturally more frail, or better at using chakra. These unique specialties or inherent flaws in a person are why we have the Trait system; not only to allow for more mechanical variance, but as a fun way to add a bit more uniqueness to your character.

Now before we start handing out these gifts or curses, there are a few things you should know. First, there are three different types of traits. Positive Traits, Negative Traits, Passive Traits.

Trait Guidelines QuZAaiq

Positive traits are just as they sound. They are things that benefit your character, whether it be things like your character being naturally more agile, or just better at bartering. These are things that give your character positive mechanical benefits within the site rules. However is it important to note that for every positive trait you have, you MUST take a negative trait in order to balance it out. Furthermore, you can only have a total of 3 positive benefits assigned to your character in addition to any traits supplied passively (such as from a clan). The traits supplied passively may or may not need to be matched by an additional negative trait.

Negative Traits are just what you would expect them to be. These are things that have a negative mechanical impact on your character, whether it be combat related or site related. These should have actual negative impacts on your ability to preform certain tasks within the Mythos systems. A few examples of this could include: increased Jutsu damage towards you, increased chakra costs, etc... You may take as many negatives as you wish.

Passive traits, are traits which do not give a mechanical benefit but are merely there to add to the flavor text and further make your character stand out. Some examples of what this might be your Sharingan being a bright pink instead of red, or every time you use chakra tattoos appear all over your skin. These are meant to be fun and add to the story, description, and uniqueness of your character so they should not in any form provide any sort of mechanical change what so ever.

Trait Guidelines EoZ4PIS

Now that you know what types of Traits there are, it's time to detail how they are put to use. Upon character creation you will take already approved Traits and put them in your character application under the "Traits" section. But now you may be asking, "Where do I find approved Traits?" And the answer is fairly simple!

There are two places to find Traits which have been approved. The first is right here in this Topic. At the very bottom of this post you will find a list of pre-made Positive and Negative Traits that you can use however you see fit! Additionally, you can also apply for custom Traits in the Traits section of the Character Creation Section. You can apply for traits using the following template

Code:
[b]Name:[/b] (Name of Trait)
[b]Type:[/b] (Is the Trait Positive, Negative, or Passive?)
[b]Description:[/b] (A Description of how the trait works, and what benefits and/or negatives it bestows upon those who take it)

Positive Traits



Muscular:
Name: Muscular
Type: Positive
Description: Someone with this trait is naturally strong, and has an easy time building muscle. As such they receive a passive buff of +1 Tier to their Strength and can throw objects 5m/s faster than their Strength would normally allow.
Code:
[b]Name:[/b] Muscular
[b]Type:[/b] Positive
[b]Description:[/b] Someone with this trait is naturally strong, and has an easy time building muscle. As such they receive a passive buff of +1 Tier to their Strength and can throw objects 5m/s faster than their Strength would normally allow.
Quick:
Name: Quick
Type: Positive
Description: Someone with this trait is naturally fast, and has an easy time building up their speed. As such they receive a passive buff of +1 Tier to their Agility and can reach peak speeds 5m/s higher than their Agility would normally allow.
Code:
[b]Name:[/b] Quick
[b]Type:[/b] Positive
[b]Description:[/b] Someone with this trait is naturally fast, and has an easy time building up their speed. As such they receive a passive buff of +1 Tier to their Agility and can reach peak speeds 5m/s higher than their Agility would normally allow.
Durable:
Name: Durable
Type: Positive
Description: Someone with this trait is has an exceptional natural endurance. As such they receive a passive buff of +1 Tier to their Constitution. Additionally, they can maintain their top speed or strength for a single post more than their Constitution would normally allow before needing to take a break.
Code:
[b]Name:[/b] Durable
[b]Type:[/b] Positive
[b]Description:[/b] Someone with this trait is has an exceptional natural endurance. As such they receive a passive buff of +1 Tier to their Constitution. Additionally, they can maintain their top speed or strength for a single post more than their Constitution would normally allow before needing to take a break.
Perceptive:
Name: Perceptive
Type: Positive
Description: Someone with this trait is naturally notices subtleties with their senses than others. As such they receive a passive buff of +1 Tier to their Perception and all perception thresholds are 5m longer than their Perception would normally allow.
Code:
[b]Name:[/b] Perceptive
[b]Type:[/b] Positive
[b]Description:[/b] Someone with this trait is naturally notices subtleties with their senses than others. As such they receive a passive buff of +1 Tier to their Perception and all perception thresholds are 5m longer than their Perception would normally allow.
Chakra Ocean:
Name: Chakra Ocean
Type: Positive
Description: Someone with this trait has a naturally larger chakra pool, and has an easy time building that pool. As such they begin with a chakra pool of 60 and receive 1 additional Stat Point each time they rank up that MUST be used for their Chakra.
Code:
[b]Name:[/b] Chakra Ocean
[b]Type:[/b] Positive
[b]Description:[/b] Someone with this trait has a naturally larger chakra pool, and has an easy time building that pool. As such they begin with a chakra pool of 60 and receive 1 additional Stat Point each time they rank up that MUST be used for their Chakra.
Chakra Resistant:
Name: Chakra Resistant
Type: Positive
Description: A person with this trait is naturally resistant to Chakra, and as such, any time they take physical damage from chakra, that damage is reduced by one tier (Above average damage becomes Average, Average Damage becomes Below Average, Below Average becomes Above Average one rank lower).
Code:
[b]Name:[/b] Chakra Resistant
[b]Type:[/b] Positive
[b]Description:[/b] A person with this trait is naturally resistant to Chakra, and as such, any time they take physical damage from chakra, that damage is reduced by one tier (Above average damage becomes Average, Average Damage becomes Below Average, Below Average becomes Above Average one rank lower).
Chakra Control Prodigy:
Name: Chakra Control Prodigy
Type: Positive
Description: Those who have this trait are gifted in the ways of chakra control. As such, anyone with this trait can make half hand seals (seals with one hand) where they would normally need to use two hands, and can have one other jutsu (including other concentration jutsu) in use while activating, using, and maintaining a concentration jutsu.
Code:
[b]Name:[/b] Chakra Control Prodigy
[b]Type:[/b] Positive
[b]Description:[/b] Those who have this trait are gifted in the ways of chakra control. As such, anyone with this trait can make half hand seals (seals with one hand) where they would normally need to use two hands, and can have one other jutsu (including other concentration jutsu) in use while activating, using, and maintaining a concentration jutsu.
Specialization Prodigy:
Name: Specialization Prodigy
Type: Positive
Description: This Trait often belongs to people who are naturally talented at a certain specialization (must be labeled in the Trait). Those with this trait receive 2 spec points (count towards overall total) that must be allocated to the given specialization upon character creation, as well as a free jutsu of the rank of the specialization. Furthermore any justu cast within the chosen specialization cost 5 less chakra to activate.
Code:
[b]Name:[/b] Specialization Prodigy
[b]Type:[/b] Positive
[b]Description:[/b] This Trait often belongs to people who are naturally talented at a certain specialization (must be labeled in the Trait). Those with this trait receive 2 spec points (count towards overall total) that must be allocated to the given specialization upon character creation, as well as a free jutsu of the rank of the specialization. Furthermore any justu cast within the chosen specialization cost 5 less chakra to activate.
Master of Arms:
Name: Master Of Arms
Type: Positive
Description: Those with this trait are gifted in using weapons and objects to their benefit. They begin with a free spec point in bukijutsu (still counts towards overall total), gain an additional Bukijutsu sub-spec of their choice for free (does not count towards total), and any items that may be purchased by the individual have a 20% ryo cost reduction.
Code:
[b]Name:[/b] Master Of Arms
[b]Type:[/b] Positive
[b]Description:[/b] Those with this trait are gifted in using weapons and objects to their benefit. They begin with a free spec point in bukijutsu (still counts towards overall total), gain an additional Bukijutsu sub-spec of their choice for free (does not count towards total), and any items that may be purchased by the individual have a 20% ryo cost reduction.
Contracted Summoner:
Name: Contracted Summoner
Type: Positive
Description: Those with this trait are gifted in the ways of summoning. Those with this trait recieve the Summoning Sub-Spec for free (does not count towards total), as well as their animal contract. Additionally, any summoning jutsu has a 20% reduction in WC requirements.
Code:
[b]Name:[/b] Contracted Summoner
[b]Type:[/b] Positive
[b]Description:[/b] Those with this trait are gifted in the ways of summoning. Those with this trait recieve the Summoning Sub-Spec for free (does not count towards total), as well as their animal contract. Additionally, any summoning jutsu has a 20% reduction in WC requirements.
Healing Attuned:
Name: Healing Attuned
Type: Positive
Description: Those with this trait are naturally aligned towards healing techniques. Any time they would be healed, they are healed 1 tier above normal (Below Average becomes Average, Average becomes Above Average, Above Average becomes Below Average one rank higher).
Code:
[b]Name:[/b] Healing Attuned
[b]Type:[/b] Positive
[b]Description:[/b] Those with this trait are naturally aligned towards healing techniques. Any time they would be healed, they are healed 1 tier above normal (Below Average becomes Average, Average becomes Above Average, Above Average becomes Below Average one rank higher).
Jutsu Master:
Name: Jutsu Master
Type: Positive
Description: Someone with this trait is naturally skilled in the art of crafting jutsu. Upon character creation they receive double the standard jutsu. Additionally, when they increase in rank they receive a single free jutsu that is equal to or less than their new rank.
Code:
[b]Name:[/b] Jutsu Master
[b]Type:[/b] Positive
[b]Description:[/b] Someone with this trait is naturally skilled in the art of crafting jutsu. Upon character creation they receive double the standard jutsu. Additionally, when they increase in rank they receive a single free jutsu that is equal to or less than their new rank.
Ryo Magnet:
Name: Ryo Magnet
Type: Positive
Description: Someone with this trait easily falls into money. Upon character creation they receive 500 ryo, and furthermore they receive 20% more ryo from missions.
Code:
[b]Name:[/b] Ryo Magnet
[b]Type:[/b] Positive
[b]Description:[/b] Someone with this trait easily falls into money. Upon character creation they receive 500 ryo, and furthermore they receive 20% more ryo from missions.
Jack of All Trades:
Name: Jack of All Trades
Type: Positive
Description: Those with this trait are better at learning and applying a wider range of skills. Therefore, they are able to train two additional Specialization points.
Code:
[b]Name:[/b] Jack of All Trades
[b]Type:[/b] Positive
[b]Description:[/b] Those with this trait are better at learning and applying a wider range of skills. Therefore, they are able to train two additional Specialization points.
Genjutsu Resistant:

Name: Genjutsu Resistant
Type: Positive
Description: Those with this trait has an easier time detecting and overcoming genjutsu. The requirements to an escape a Genjutsu are one rank lower than they would be normally, and any effects of the genjutsu are also considered to be of a rank lower.
Code:

[b]Name:[/b] Genjutsu Resistant
[b]Type:[/b] Positive
[b]Description:[/b] Those with this trait has an easier time detecting and overcoming genjutsu. The requirements to an escape a Genjutsu are one rank lower than they would be normally, and any effects of the genjutsu are also considered to be of a rank lower.


Negative Traits



Weak:
Name: Weak
Type: Negative
Description: Someone with this trait is naturally Weak, and has a hard time building muscle. As such they receive a passive debuff of -1 Tier to their Strength, thrown objects travel 5m/s slower than their Strength would normally allow.
Code:
[b]Name:[/b] Weak
[b]Type:[/b] Negative
[b]Description:[/b] Someone with this trait is naturally Weak, and has a hard time building muscle. As such they receive a passive debuff of -1 Tier to their Strength, thrown objects travel 5m/s slower than their Strength would normally allow.
Sluggish:
Name: Sluggish
Type: Negative
Description: Someone with this trait is naturally slow, and has an hard time building up their speed. As such they receive a passive debuff of -1 Tier to their Agility and their peak speeds are 5m/s slower than their Agility would normally allow.
Code:
[b]Name:[/b] Sluggish
[b]Type:[/b] Negative
[b]Description:[/b] Someone with this trait is naturally slow, and has an hard time building up their speed. As such they receive a passive debuff of -1 Tier to their Agility and their peak speeds are 5m/s slower than their Agility would normally allow.
Frail:
Name: Frail
Type: Negative
Description: Someone with this trait is naturally brittle and easily tire. As such they receive a passive debuff of -1 Tier to their Constitutions, and their bodies naturally resist damage one rank lower than their Consitiution would normally allow.
Code:
[b]Name:[/b] Frail
[b]Type:[/b] Negative
[b]Description:[/b] Someone with this trait is naturally brittle and easily tire. As such they receive a passive debuff of -1 Tier to their Constitutions, and their bodies naturally resist damage one rank lower than their Consitiution would normally allow.
Fatigued:
Name: Fatigued
Type: Negative
Description: Those with this trait are easily fatigued. As such their ability to sustain either their full speed or strength is always considered one rank lower to a minimum rank of E, anytime they are required to catch their breath they must come to a complete stop, and going below 25 chakra (or 10 if S-rank constitution) causes unconsciousness.
Code:
[b]Name:[/b] Fatigued
[b]Type:[/b] Negative
[b]Description:[/b] Those with this trait are easily fatigued. As such their ability to sustain either their full speed or strength is always considered one rank lower to a minimum rank of E, anytime they are required to catch their breath they must come to a complete stop, and going below 25 chakra (or 10 if S-rank constitution) causes unconsciousness.
Chakra Pond:
Name: Chakra Pond
Type: Negative
Description: Someone with this trait has a naturally smaller chakra pool and has an hard time building that pool. As such they begin with 40 chakra and upon rank up only receive 4 free stat points intended for increasing their chakra pool.
Code:
[b]Name:[/b] Chakra Pond
[b]Type:[/b] Negative
[b]Description:[/b] Someone with this trait has a naturally smaller chakra pool and has an hard time building that pool. As such they begin with 40 chakra and upon rank up only receive 4 free stat points intended for increasing their chakra pool.
Chakra Frail:
Name: Chakra Frail
Type: Negative
Description: Those with this Trait experience a natural weakness to chakra. Any time they take physical damage from chakra, that damage is increased by 1 tier (Below Average becomes Average, Average becomes Above Average, Above Average becomes Below Average one rank higher).
Code:
[b]Name:[/b] Chakra Frail
[b]Type:[/b] Negative
[b]Description:[/b] Those with this Trait experience a natural weakness to chakra. Any time they take physical damage from chakra, that damage is increased by 1 tier (Below Average becomes Average, Average becomes Above Average, Above Average becomes Below Average one rank higher).
Penny Scrapper:
Name: Penny Scrapper
Type: Negative
Description: For whatever reason, this person has a hard time putting two pieces of ryo together. Those who have this trait receive 20% less ryo from missions, and items cost 10% more.
Code:
[b]Name:[/b] Penny Scrapper
[b]Type:[/b] Negative
[b]Description:[/b] For whatever reason, this person has a hard time putting two pieces of ryo together. Those who have this trait receive 20% less ryo from missions, and items cost 10% more.
Jutsu Inept:
Name: Jutsu Inept
Type: Negative
Description: Those with this trait find themselves having a hard time mastering and crafting new jutsu. Upon character creation they do not receive any free jutsu. Additionally, jutsu take 20% more WC to train.
Code:
[b]Name:[/b] Jutsu Inept
[b]Type:[/b] Negative
[b]Description:[/b] Those with this trait find themselves having a hard time mastering and crafting new jutsu. Upon character creation they do not receive any free jutsu. Additionally, jutsu take 20% more WC to train.
Specialist:
Name: Specialist
Type: Negative
Description: Those with this trait focus on fewer skills, instead choosing to focus more on those that come naturally. Therefore, they can only train up to 23 total Specialization Points instead of 25.
Code:
[b]Name:[/b] Specialist
[b]Type:[/b] Negative
[b]Description:[/b] Those with this trait focus on fewer skills, instead choosing to focus more on those that come naturally. Therefore, they can only train up to 23 total Specialization Points instead of 25.
Chakra Inefficient:
Name: Chakra Inefficient
Type: Negative
Description: Someone with this trait is naturally poor at molding their chakra, and as such any technique they use costs 10 chakra extra.
Code:
[b]Name:[/b] Chakra Inefficient
[b]Type:[/b] Negative
[b]Description:[/b] Someone with this trait is naturally poor at molding their chakra, and as such any technique they use costs 10 chakra extra.
Cloaked Figure
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